Wine 11.1 Released With 22 Bug Fixes Across Apps and Games
Wine 11.1 arrives with 22 bug fixes, resolving crashes and regressions affecting games, installers, and popular Windows applications.
Wine 11.1 arrives with 22 bug fixes, resolving crashes and regressions affecting games, installers, and popular Windows applications.
The Wine 11.0 stable release delivers full WoW64 support, kernel-level NTSync synchronization, and major improvements across graphics and gaming.
QEMU 10.2 expands emulation support for RISC-V, PowerPC, and s390x, adding performance improvements, new machine support, and fixes.
Wine 10.20 upgrades vkd3d to 1.18, expands reparse point support, and fixes 31 issues affecting apps and games.
Wine 10.19 introduces reparse point support, new JScript typed arrays, WinRT exception updates, and fixes for 34 bugs.
Wine 10.18 introduces Vulkan-based OpenGL memory mapping and fixes 30 bugs for better Windows app and game performance on Linux.
Wine 10.17 introduces EGL as the default OpenGL renderer, updates Mono to 10.3, and fixes 17 bugs for improved app compatibility.
Wine 10.16 adds 16-bit application support in WoW64, introduces NTSync synchronization, and resolves 34 bugs.
Wine 10.15 adds Unicode 17, Zip64 support, and fixes 16 bugs, including issues with Steam, Sims 2, CapCut, and Visual Studio 2005.
Wine 10.14 is out with vkd3d 1.17, Mono 10.2.0, IPv6 ping support, Debian Trixie CI integration, and 19 bug fixes.