Wine 10.20 Adds vkd3d 1.18, Fixes Launch Issues
Wine 10.20 upgrades vkd3d to 1.18, expands reparse point support, and fixes 31 issues affecting apps and games.
Wine 10.20 upgrades vkd3d to 1.18, expands reparse point support, and fixes 31 issues affecting apps and games.
Bottles 60.0, a Wine prefix manager for running Windows apps on Linux, adds native Wayland support, a refreshed UI, and more.
vkd3d 1.18, the Direct3D-to-Vulkan translation library used by Wine, adds HLSL constant folding, more legacy bytecode ops, and expanded shader targets.
Wine 10.19 introduces reparse point support, new JScript typed arrays, WinRT exception updates, and fixes for 34 bugs.
Bottles 52.1, a Wine prefix manager for running Windows apps on Linux, adds playtime tracking support, script arguments, and resolves sandbox-related issues.
Bottles 52.0, a Wine prefix manager for running Windows apps on Linux, adds Sandbox support and a smoother user experience with refined libadwaita integration.
Wine 10.18 introduces Vulkan-based OpenGL memory mapping and fixes 30 bugs for better Windows app and game performance on Linux.
Bottles 51.25, a compatibility layer for running Windows apps on Linux, adds support for the st terminal and improves Steam configuration handling.
Wine 10.17 introduces EGL as the default OpenGL renderer, updates Mono to 10.3, and fixes 17 bugs for improved app compatibility.
Wine 10.16 adds 16-bit application support in WoW64, introduces NTSync synchronization, and resolves 34 bugs.