Steam Client Update Fixes DLC Recognition

Steam releases a new client update fixing DLC recognition, window startup issues, and improving stability across Windows and macOS.

Valve has just rolled out a fresh update (the second for this month) for the Steam client, which will be automatically downloaded for users, smoothing over several nagging quirks and boosting overall stability.

The headline fix ensures that installed DLC is correctly recognized by the games that rely on it. Previously, some titles failed to find paid add-ons—even when those files were sitting right there on the drive—forcing gamers to jump through re-install hoops or verify files more than once.

By tidying up that backend handshake, the update removes a common stumbling block that could pull players out of the moment.

The patch also tweaks the Steam client window’s behavior at launch. Many users prefer Steam to remember its maximized state, yet the previous build occasionally forgot this preference, leading to a smaller-than-expected window that needed manual resizing.

That annoyance is now fixed. In addition, the client’s spell-checker no longer shows suggestions in CD-Key fields, meaning activation codes stay uncluttered and easier to read—a tiny quality-of-life boost, but one that matters when you’re punching in a long string of letters and numbers.

Behind the scenes, Valve has lengthened the timeout period before the platform flags its steamwebhelper process as unresponsive. The adjustment reduces false-positive crashes on slower systems or in regions with higher latency, where the helper might take a tad longer to spin up. It is a small tweak, yet it could spare users from those “Steam needs to restart” pop-ups that tend to appear at the worst possible moment.

Lastly, Mac gamers running titles through Parallels receive a dedicated fix, too. An intermittent crash tied to initializing the Steam Overlay has been stamped out, promising smoother sessions for players who bridge macOS and Windows ecosystems.

For more information on all changes, see Valve’s announcement.

Bobby Borisov

Bobby Borisov

Bobby, an editor-in-chief at Linuxiac, is a Linux professional with over 20 years of experience. With a strong focus on Linux and open-source software, he has worked as a Senior Linux System Administrator, Software Developer, and DevOps Engineer for small and large multinational companies.