Alyssa Rosenzweig, the lead developer behind Asahi Linux’s Apple GPU reverse-engineering effort, has officially stepped down after bringing the project to a point many once thought was out of reach.
We’ve succeeded beyond my dreams. The drivers are fully upstream in Mesa. Performance isn’t too bad… Satisfied, I am now stepping away from the Apple ecosystem. My friends in the Asahi Linux orbit will carry the torch from here.
Her work has been central to making Apple Silicon Macs usable under Linux. According to her, what began years ago with the first triangle rendered on the M1 GPU has now reached full hardware support, covering graphics, compute, audio, and wireless.
With those pieces in place, Linux users on M1 and M2 Macs now have an experience that’s far closer to what they’d expect from any mainstream system.
Rosenzweig explained that this marks the “end” of the Apple M1 GPU reverse-engineering journey. The Asahi Linux project now features a working, open-source driver stack for Apple GPUs, allowing users to run a wide range of applications, from desktop environments to games, with proper acceleration.
A quick recall: just earlier in 2025, Hector Martin—the project’s founder and long-time Assahi Linux leader—also stepped down. He cited a mix of upstreaming frustrations, burnout, and mounting personal and community pressures.
Following his departure, the distro adopted a new collective leadership model. A team of seven developers—including Rosenzweig herself—now shares decision-making.
As you can imagine, taken together, these shifts mark a major turning point. With both founder and GPU lead stepping away—though Rosenzweig only after a successful wrap-up—the challenge now is to keep pushing forward: upstreaming more Apple Silicon support, and building out continuous testing and integration infrastructure.
The good news is that it looks like this transition doesn’t mean the Asahi Linux project itself is slowing down. Other contributors are expected to carry the work forward, especially as Apple continues to roll out newer generations of its chips.
Lastly, Rosenzweig pointed to Intel’s Xe-HPG architecture as her “next challenge,” signaling a shift into high-performance, discrete GPU work—especially given Xe-HPG’s promise of real-time ray-tracing and mesh shading.
All that’s left is to sincerely thank her for everything she’s done to bring Apple Silicon Mac GPUs to Linux, and to wish her even greater success in her future endeavors.
For more information, see the announcement on Rosenzweig’s blog.