GoZen 0.14 Video Editor Enters Beta, Built With Godot and FFmpeg

GoZen 0.14 marks the open-source video editor’s move into beta, bringing a minimalist Linux-first editing experience built on Godot and FFmpeg.

GoZen, the new open-source project described as “The Minimalist Video Editor,” built with the Godot game engine, has reached an important milestone with the release of version 0.14, marking the project’s first beta release.

It targets everyday creators, hobbyists, and semi-professional users who want a cleaner editing environment without much of the complexity associated with larger NLE applications.

Primarily developed for Linux, GoZen uses FFmpeg for media handling and supports a unified timeline where audio and video clips are not separated into dedicated track types.

GoZen Video Editor
GoZen Video Editor

With GoZen 0.14 Beta, development is entering a new phase. According to the developer, upcoming beta releases will focus on bug fixes and quality-of-life improvements rather than major new features. A planned welcome screen to help new users get started and configure settings is one of the few larger additions expected before version 1.0.

That does not mean 0.14 arrives empty-handed, though. The release introduces several new effects, including Glow, Scroll, Shear, Shake, and Glitch, along with a new angle parameter control. Module versioning information can also now be saved directly within projects.

Much work has gone into improving reliability and polishing the editing experience. Fixes address crashes during startup and thumbnail generation, timeline problems, audio waveforms disappearing from clips, fade handles, clip resizing, file-extension handling, effects popups, render profiles, and several interface issues.

The release also improves effect dragging and copy-and-paste behavior, adds next and previous navigation arrows to the keyframe bar, enhances file-saving safety, and adds a size option to the drop shadow effect. Dutch and Japanese translations have been updated.

On macOS, GoZen 0.14 includes fixes for menu bar behavior. The project continues working toward better testing across platforms. A Steam release is planned once the project reaches version 1.0.

For additional details, see the announcement.

Image credits: GoZen

Bobby Borisov

Bobby Borisov

Bobby, an editor-in-chief at Linuxiac, is a Linux professional with over 20 years of experience. With a strong focus on Linux and open-source software, he has worked as a Senior Linux System Administrator, Software Developer, and DevOps Engineer for small and large multinational companies.

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