The Wine Project, a compatibility layer renowned for enabling Linux and macOS users to run Windows applications, has officially released version 9.21.
The most striking feature is that the software has expanded its support for network sessions in DirectPlay, a component of Microsoft DirectX used for online and multiplayer gaming.
Additionally, Wine 9.21 includes essential header fixes for C++ compilation. These improvements are expected to simplify the compilation process and enhance the stability of C++ applications, which should be particularly valuable for developers working within Wine’s environment.
The latest release also addresses I/O completion issues, enhancing data processing speed and reliability. This is especially beneficial for applications that rely heavily on input/output operations, as it can lead to better performance and fewer errors during runtime.
Wine 9.21 further extends its support for additional formats in D3DX9, part of the Direct3D extension library often used in graphics and gaming applications. With these new formats, Wine users can expect more comprehensive rendering support, improving the visual performance of DirectX 9-based applications.
Lastly, as with every release, Wine 9.21 tackles various bugs (16 in total) from previous versions, improving Wineโs overall stability and compatibility.
For more information, visit the announcement. Wine 9.21โs source code can be downloaded fromย GitLabโs project pageย for those interested in trying out or upgrading their current installation. The binary packages for various distributions are expected to be available shortly.