Steam Client Update Brings Game Launch Stability

A new Steam client update improves game syncing and overlay scaling and fixes UI glitches that affect notes and screenshots.

Valve has just rolled out a fresh update for the Steam client, which will be automatically downloaded for users, smoothing over several nagging quirks and boosting overall stability.

First, on the general fixes side, the client now preserves any changes made to your notes even when you’re offline. Previously, users risked losing annotations—a nuisance if you rely on Steam’s built-in note system to track in-game goals or mods.

Additionally, newly captured screenshots will show up immediately in your library’s screenshot list, rather than disappearing until you restart the client. Moreover, dialog windows—such as the game installation prompt and the refresh logon box—will now reliably appear in front of the main window, even when the client is in its compact “small mode.”

On Windows platforms specifically, Valve has fine-tuned the window snapping behavior so that once a Steam window is snapped to the edge of your screen, it’s easier to pull it back out again.

Furthermore, the in-game overlay will no longer sometimes scale itself to the size of a prior splash window instead of the active game window. In practical terms, this means titles like Avowed should now display a correctly sized overlay for everyone rather than an oddly small or stretched version.

Regarding cloud synchronization, the update plugs a hole that, under rare circumstances, could cause a game to launch before all Steam Cloud files had finished syncing. Consequently, players who rely on cloud saves can expect their progress to be fully up to date at launch rather than encountering missing assets or out-of-date profiles.

Finally, the Steam Input subsystem gets a reliability boost: it now avoids a crash scenario that could occur when a game loads multiple XInput DLLs, an issue mostly encountered in particular modded setups or with certain controller wrappers.

For more information on all changes, see Valve’s announcement.

Bobby Borisov

Bobby Borisov

Bobby, an editor-in-chief at Linuxiac, is a Linux professional with over 20 years of experience. With a strong focus on Linux and open-source software, he has worked as a Senior Linux System Administrator, Software Developer, and DevOps Engineer for small and large multinational companies.